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Review: Geist: The Sin Eaters

By Ian Warner


Geist: The Sin Eaters is the latest in the New World of Darkness line from White Wolf Studios. There was a lot of anticipation and confusion about this game. The fact the title is the German for Ghost made some think it was the New World of Darkness’ version of Wraith. Although there are some similarities, this is not the case. A Geist is a hybrid of a Ghost and a Spirit. Although it was once a Ghost it has now surrendered its identity to become more conceptual. Geists can make a deal with a dying human, offering a second chance at life in exchange for a spiritual merging that creates a Sin Eater. Wraith was clearly an inspiration but this is a totally different game with a new and inventive type of supernatural. This put many Wraith fans off on its own but I was not so deterred. As much as I love Wraith I was willing to try out this new and decidedly more upbeat Death themed game. So here are my thoughts.

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